Youve Been Played, Adrian Hon
Youve Been Played, Adrian Hon
List: $27.99 | Sale: $19.59
Club: $13.99

You've Been Played
How Corporations, Governments, and Schools Use Games to Control Us All

Author: Adrian Hon

Narrator: Damian Lynch

Unabridged: 9 hr 49 min

Format: Digital Audiobook Download

Publisher: Basic Books

Published: 09/20/2022


Synopsis

How games are being harnessed as instruments of exploitation—and what we can do about it 

Warehouse workers pack boxes while a virtual dragon races across their screen. If they beat their colleagues, they get an award. If not, they can be fired. Uber presents exhausted drivers with challenges to keep them driving. China scores its citizens so they behave well, and games with in-app purchases use achievements to empty your wallet.

Points, badges, and leaderboards are creeping into every aspect of modern life. In You’ve Been Played, game designer Adrian Hon delivers a blistering takedown of how corporations, schools, and governments use games and gamification as tools for profit and coercion. These are games that we often have no choice but to play, where losing has heavy penalties. You’ve Been Played is a scathing indictment of a tech-driven world that wants to convince us that misery is fun, and a call to arms for anyone who hopes to preserve their dignity and autonomy.

Reviews

Goodreads review by Brian

There's some interesting material in You've Been Played, waiting to be discovered - but it could have been a lot better if Adrian Hon had gone with a co-author: unfortunately, as a book it's no great shakes. Let's do the interesting thing first. Hon is talking about gamification - the (clumsily named......more

Goodreads review by Richard

I am a gamer, and I have generally thought of gamification as a good thing. Wouldn't it be great to take the qualities that I love about game playing and embed them into other parts of life to make them more fun and challenging and to make us feel better about doing mundane things that make the worl......more

Goodreads review by Ryan

This book was an interesting account of how gamification can be very negative. Nowadays, work, fitness, diets, everything is becoming gamified. Gamification can be done in a positive way but generally it’s manipulative and/or based on outdated behavioral science. I often find myself being influenced......more

Goodreads review by Ell

“With today’s gamification, you’re no longer the player—you’re being played.” This is the central premise of this book and what an interesting book it is! No, there are no scare tactics or conspiracies here. The author simply and adeptly explores the reasons behind the gamification of so many things......more

Goodreads review by patrick

loved it! awesome look and super personal, loved how it interwove so much of his own experience with gamification in work and personal life and other real world examples.......more